Hunter 101: Punching through Armor Penetration

Hunter 101: is a series posts on The Hunting Lodge for the Hunter that is just starting out or is now returning back to the class.  Each week we will review how you can help improve your skill playing a Hunter in WoW.  So grab a desk, class is about to start.

I get a lot of emails from people asking my thoughts on Armor Penetration.  I usually say the same thing over and over again.  It’s worthwhile and for high level Marksmanship hunters it makes sense to stack it for the DPS advantage.

That being said, Armor Penetration is probably one of the hardest stats for hunters to understand

It didn’t use to be that way.  Armor Penetration used to be strict reduction based on the percentage of ArPen you had.  But in WoTLK we saw it morph like Hit and Critical Strike into a rating system.

This is where so many points of Armor Penetration equal a total percentage of ArPen.  Great but makes for heavier and more complicated math and that only adds to the confusion.  No wonder Blizzard decided to take it off of itemization table and bury it in Cataclysm.

That being said. You probably want to keep in mind some of the basic conversions and calculations I’ll use in this post.

Basic Armor Penetration Conversions and Formulas

Damage Reduction Formula

  • Damage Reduction = Bosses Armor / (Boss Armor + 400 + 85 * (Hunter’s Level + 4.5 * (Hunter’s Level – 59)))

Level 80 Damage Reduction Formula

  • Level 80 Damage Reduction =  Boss Armor / (Boss Armor + 15,232.5)

Level 80 Armor Penetration Rating:Armor Reduction %

  • 14 ArPen = 1% Armor Reduction

Armor Penetration Simple Explanation

So what is Armor Penetration? Simply put, the more Armor Penetration you have the more of the bosses armor you ignore.

Think of it this way. As a guy we have Athletic Supporters (Jock Straps), Soft Cups, and Hard Cups, Then we add external padding up to full fledged, “Give me your best shot you you can’t hurt me!” body armor.

Well, that’s basically how our bosses are.  You still can do damage, but the more armor the boss has, the more is absorbed and the less damage you do.

Now as your Armor Penetration goes up. Well one of those layers goes down.  The boss is still protected, but the shots sting a little bit more. See my point? (Of course there’s some high level mathmatical explanation that shows the direct correlation and how much you should stack but I think this explains it alright.)

Armor Penetration Explained in More Detail

So I gave you the basic explanation on Armor Penetration up above. And with all simple explanations it really doesn’t give the whole story.  So let’s take another look what happens to Armor Penetration as other Debufs are applied.

As you can see having the warrior’s sunder applied it didn’t affect our percentage of Armor Penetration.  All it did was make the ammount percentage less.  In other words if you are at 10% ArPen before Sunder Armor, you’re still at 10%.  It’s just that before Sunder Armor was applied you would ignore 1,300 armor points and now you’ll only ignore about 907.5.

Also understand that this stacks.  So if you have other effects applied, your percentage will remain the same, but the amount of Armor Penetration you actually cause will shrink.

As armor debuffs are applied like the Warriors Sunder Armor, Druid’s Faerie Fire, and your Wasp’s Sting, the amount your Armor Penetration will be less. (See Below)

ArPen Stacked Armor Debuffs

How do you calculate ArPen

Armor Penetration is actually a rating.  Luckily for us there’s sites like Elitist Jerks, The Hunter’s Mark, Less QQ More Pew Pew, OutDPS and of course Warcraft  Hunter’s Union, along with others that have done some extensive work on how ArPen gets calculated. So we don’t have to do a ton of back math and research here.

The actual ratio for ArPen Rating to Armor Rection Percentage is:

  • 14 ArPen = 1% Armor Reduction.

Using the example above, we said the boss had 13,000 Armor and that our Hunter had 10% Armor Reduction.  That means we had 1,300 ArPen Rating. Not too horribly bad, and considering that the cap is about 1,400, we’re doing real good.

The only issue of having this much ArPen is the tendency for people to forget their other stats like Crit and Hit.  I still hold to my opinion as always.  Armor Penetration is a nice stat, but it should never be a primary stat except in very specific circumstances.

Went to focus gearing ArPen

(There’s some debate on when you should really start stacking Armor Penetration over Agility. But here’s my understanding at the moment. For further clarification and calculations see Edit Note below.)

First, you need to be a Marksmanship Hunter.  Why? Armor Reduction from Armor Penetration is really only effective with Physical Damage.  So this means your Auto Shots, Steady Shots are actually hitting hardest.  And typically Marksmanship Hunters have the hardest hitting Physical Damage in the game.

Survival hunters rely on buffs from “Spell” like Black Arrow and Explosive Shot where as Beast Mastery hunters work with their pets and use more Multi-Shot, Arcane and Serpent Sting. BM Hunters also partner with their pets more and ArPen isn’t a stat that doesn’t scale over to our pets.

That said, you’ll need to be a Marksman hunter.

The next is the actual “When?” to start stacking it.  Well that answer is actually pretty simple really.  Start “gearing” it as you get it. WAIT! Before you go out and say AHA! there’s a catch.

You can stack it as you get the gear for it, but I still reccommend that you don’t make a wholesale switch from Agility to ArPen until you’re getting close to the 1,400 ArPen cap or at a minimum around 900Arpen.

However, you can start considering geming ArPen instead of Agility at around the range of 400-500 ArPen (29-35% Armor Reduction). (See Calculations bel0w.)  By this I’m not advocating a wholesale replacement because you’re not only losing Agi but also the Critical Strike Rating and Attack Power that goes along with it.    All in all it seems that your DPS gain at 400ArPen looks to be about the same as 55 Agility.

(Note: You need to remember though Agility scales with buffs and ArPen does not.  Also, remember that this is all based on the premise that you’re not dealing with other Armor reducing debuffs that also affect your own personal armor reduction ability. )

Armor Penetration

Let’s Recap

I think that about does it. I’m sure I left something out. But let’s take a quick review of what we learned.

  • 14 Armor Penetration Rating = 1% Armor Reduction
  • Hunter’s ArPen is applied AFTER all Armor Debuffs
  • ArPen cap is about 1400
  • Need to be a Marksman Hunter to consider stacking ArPen instead of Agility
  • Need between 400-500 ArPen rating to start focusing gearing up for ArPen
  • DON’T start “stacking” (replacing gems and etc..) until you’re at least 900 ArPen or higher.

So that’s it.  I think pretty much everything you need to know about Armor Penetration and how to use it as a Hunter.

So do you stack ArPen? Do you feel it should be a primary stat for Hunter’s to use and min/max? Or do you think there’s already just too many stats and things to remember.  Why not share your experiences below?

(I want to give a special thank you to Rilgon, Nassira, Fluffywumpkin, and Methuus for helping on clearing up any confusion on gearing ArPen over Agility.  Thanks guys!)


EDIT NOTE:

(Thanks to ichi of Grey Area for helping to point out some errors in my math.)

It seems that there is still some confusion on why I say consider being between 400-500 ArPen to start stacking it.

First, anytime you start switching your choice of primary stats understand you’re making some pretty dramatic changes to your playstyle, buff and debuff requirements.

Also, I DO NOT advocate dropping all of your Agility as soon as you hit 400 ArPen. (I’ve edit my Hunter 101 post to help clarify this point.)

You need to carefully weigh the ± of each change. Nothing in this game is as simple as “Oh! I’ve reached x and it’s time to change everything to y.” This game just doesn’t work that way.

Anyways, below are my calculations that hopefully explain my conclusion of starting to stack ArPen when you reach 400-500 ArPen rating.

Remember here’s the Damage Reduction Formula:

DR% = Armor / (Armor + 400 + 85 * (AttackerLevel + 4.5 * (AttackerLevel – 59)))
Base Boss DR % = 13,000 / (13,000 + 400 + 85 * (80 + 4.5 * (80 – 59)))
Base Boss DR % = 13,000 / (13,000 + 400 + 85 * (80 + 4.5 * (21)))
Base Boss DR % = 13,000 / (13,000 + 400 + 85 * (80 + 94.5))
Base Boss DR % = 13,000 / (13,000 + 400 + 85 * (174.5))
Base Boss DR % = 13,000 / (13,000 + 400 + 14,832.5)
Base Boss DR % = 13,000 / (28,232.5)
Base Boss DR % = .460 or 46%

Adjusted Boss’ Armor w/ Hunter at 400 (28.57%) ArPen w/o Adjusted Armor Debuffs = 9285.9 (13,000 – (13,000 x 28.57%) = 9,285.9)

Adjusted Boss' DR% = 9,285.9 / (9,285.9 + 400 + 85 * (80 + 4.5 * (80 – 59)))
Adjusted Boss' DR% = 9,285.9 / (9,285.9 + 400 + 85 * (80 + 4.5 * (21)))
Adjusted Boss' DR % = 9,285.9 / (9,285.9 + 400 + 85 * (80 + 94.5))
Adjusted Boss' DR % = 9,285.9 / (9,285.9 + 400 + 85 * (174.5))
Adjusted Boss' DR % = 9,285.9 / (9,285.9 + 400 + 14,832.5)
Adjusted Boss' DR % = 9,285.9 / (24,518.4)
Adjusted Boss' DR % = .378 or 37.8%
±DPS% = Base Boss DR% - Adjusted Boss DR%
±DPS% = 46%  - 37.8%
±DPS% = 8.2%
+8.2% DPS at 400 ArPen

Now to see the ± by removing Agility and adding ArPen.

Using Prawn’s EAP formula the Agi:DPS ratios is Appx. 1 Agi = ~.143 DPS.  If this holds true, you would need to loose appx. 55 Agi to outweigh the benefit of ArPen.

-58*.143= -8.294 DPS

I will grant you this is all at a base level. If you add Agility related buffs and

Boss Armor debuffs you’ll see that everything changes pretty dramatically.

Because of this I again stress thay before you head off and drop all your agility gems make sure you take all the factors into consideration.

If you insist on doing a wholesale switch and not have any Agility you’ll probably need to be over the 900 ArPen mark as Rilgon points out in the comments.

I hate having to get to this level of detail in a 101 post but it seems necessary to make sure there’s a clear level of understanding for everyone.


(Edit: There was some confusion on the stacking of debuffs. Originally I had used the Rogues Expose Armor. And thanks to Fluffy for pointing out that Expose Armor doesn’t stack with Sunder Amor. So, I’ve changed that to Faerie Fire.

Also, I know there’s  a lot of other guides out there on ArPen. However, some are not up to date and accurate though they do give some good insight on how ArPen works.   Below are a couple of examples from other hunter bloggers. There are others as I mentioned above but this should get you started.


Eddie Carrington “aka Brigwyn” is the owner/operator of The Hunting Lodge. He created The Hunting Lodge blog and Hunting Lodge Forums in response to players requesting a safe spot to talk about their class.  Don’t forget to join Eddie on The Hunting Lodge Podcast that you can find broadcasting live on Ustream each Sunday at 11pm Eastern/8pm Pacific.

About the Author

Eddie “Brigwyn” Carrington is often known as being that crazy dwarf on Twitter. He's also a blogger, podcaster (Hosts Brigwyn's Corner, Co-host of Everything Blah! and of course Redneck Geek and Cajun Gamer with his good friend Andy "Daewin" Dino.