Frostheim vs. Brigwyn (Part Deux) or Raiding as Beast Mastery doesn’t result in DPS loss

So I’m pretty sure you all know about Thursday’s meltdown on Twitter about what Frostheim and a lot of the Elitists responses said on the last Scattered Shots post.

That lead to an email from Frost trying to figure out what had my beard in a knot. Followed by a wall of text post that attempted to explain how I felt his post missed it’s intended mark.

Well that lead to a few emails back and forth, lots of comments from you guys, and then finally this follow-up post by Frost on Warcraft Hunter’s Union.

Now, I have to admit I think Frost did a better job explaining his point. But I still disagree with his premise that choosing to play a specific spec is harmful to a raid. In the end I think we can all agree that it boils down to a playstyle decision. And with 11.5 million players, no one can state that there’s only one way we should play our class.

Beast Mastery is Viable and Can Raid Endgame

I think it’s important that before we get to the points were we disagree, that it’s important to recognize there are some points we do agree on.

First, Frost does agree that players can raid specced as Beast Mastery.  Matter of fact he goes so far to say that BM Hunters can pass the Festergut DPS test. (Which  is about 7.6k DPS/DPSer according to Frostheim)
So no problems there.  We all agree that Beast Mastery is a viable raid spec.

Always Give 100%

The other area that we both agree on is how much effort each player should give it their all and bring their “A” game to the raid.  This means no slacking off on gems, enchants, buff food, etc… If you’re raiding, you owe it to the raid to always do the absolute best that you can.

Success means never settle for “Good Enough!”

Now here’s were it gets a bit dicey.

See, to Frost there’s only two philosophies when it comes to DPS, “Enough is plenty” and the “Always strive for more”.

This just seems too limiting. Because honestly? I’m always striving for more, because I don’t want to just settle for “enough.”  Now before you start screaming about how I kept saying how it doesn’t matter as long as the boss goes down, I still believe that.  Ultimately, it doesn’t really matter.  With that being said it doesn’t mean you should just settle though.

What it does mean, is “Knowing the minimum DPS requirements is only the beginning. Everyone should ALWAYS strive to do better than bare minimum.” (I’m bolding this because I want to be clear I’m not promoting the “Meh, I can slide by” mentality.)

The “It’s not just your $15/mo” argument

Now before I get off this topic there’s an argument (It needs to be noted that this wasn’t presented by Frostheim but others.) that’s always thrown around about one’s playstyle impacting another.

More specifically the “It’s not only your $15/month but it’s actually 24x$15  or 9x$15/month ($360/$135 per month) impacted.”  This is a pure and simple fallacy.   I’ll even admit, I’ve been guilty of arguing the same exact point in the past. But over time I’ve just come to the conclusiong it’s just wrong. This argument just doesn’t apply in this case. Here’s why.

The BM Hunter is pulling over 7,600k DPS and  you’re able to pass the Festergut DPS check! This means they’re not gimping the raid.  Could they do more if they changed spec? Maybe Maybe not. But either way they’re not the individual cause of the raid failing to down the boss, it’s ultimately a team failure, not an individual one.

Need a clearer way of puting it? If you have a Beast Master Hunter in your raid is doing an estimated 8k DPS. Though they’re not at the top, more than likely they’re somewhere in the middle. That being said it means that there are at least 405 ot probably more of a raid composition/strategy thing than a specific BM Hunter issue.

Finally, just like there is no I in T.E.A.M, neither is there  is no Y.O.U in T.E.A.M.  It might be good to remember that fact as well.

Playing Beast Mastery Does Not Cause a 20-30% DPS Loss

Again this is another falacy. You’re not really losing 20-30% DPS Playing Beast Mastery.

See to have a loss or to lose something means you had to have it to begin with. In this case a Beast Mastery Hunter doesn’t have the same DPS potential a Marksman Hunter has. If it’s not  there, you just can’t lose it.

Here, let me try to give an example in real world terms.

You start a new sales job. They also pay you bonuses based on the number of units sold and at the end of each month they give away a company car.

However, you’re required to generate $8,000/month in sales to maintain your position and qualify for the car at the end of the month. And they know that $8k is the minimum and that it’s realistic to sale $11.5k/month if you’re willing to work 6am-3pm instead of 8am-5pm so you can reach the East Coast.

So the first month comes in. You sold 8 units for $1,000 each earning your $8,000 minimum.  So they paid you a small bonus. All good.

However, another salesman, “Bob”, earned sold 10 units earning $11.5k and got extra bonuses because of it.

Your boss doesn’t come to you and say, “Brig! WTH! You made us lose the quarther by 30% because you wouldn’t change your hours! Change your hours or your fired!” Why? Because you hit your goal and didn’t cause a loss.

Instead they will typically do one of the following:

  • Encourage and help you to make small but significant changes so you can sell more. (If they’re nice and like you.)
  • Change you’re targets so you’re forced to make a personal choice to change or leave. (More than likely.)
  • Replace you with someone that can meet the $11.5k/month target. (Typically if spots are limited and you’re not able or willing to make the required changes.)

Now, if you only sold 5.6 units earning $5.6k. That would be a 30% loss. If you’re lucky they might only insist you make the required changes to your hours but more than likely they’d probably end up firing you.

Do you see the correlation between my example and a BM vs. MM raider?  I hope so.

Preferrences vs. Requirements

Please understand. I’m not promoting minimums as something we should ever strive for and settle with.  I’m stating that the minimums need to be understood as requirements.

To help illustrate this, in my previous example I used the concept of monthly bonuses and free cars.  In a raid it’s getting more badges, better gear, Achievements, and ultimately getting the entire raid their drakes and pets.

As a raid leader or just a player that raids you need to decide what it is you want out of the game and pursue it.  If you’re really want to focus on the gear, achievements, and stuff. Then you probably will want to seek out like minded players.  This way you’ll have the most enjoyable time.

However, I stress that this is a preference. It’s not a requirement.

Requirements are what is absolutely necessary. Preferences are those things we stack on top of requirements to help dress it up and make it more to our own personal liking.

Because of this, preferences are subjective and often times personal.  That doesn’t mean that there aren’t many like minded people that prefer the same things.  (Seriousl, what else can explain people actually choosing to play Warlocks over Hunters.  We all know even a BM Hunter is far superior to any Warlock. Amiright?)

What did you say? TLDR

So in case you decided you really didn’t want to read this long rambling post. Here’s the highlights.

  • Beast Mastery is a viable spec for endgame raiding.
  • Beast Mastery hunters are capable of doing more than the required 7,600 DPS required on the Festergut DPS check.
  • Raiding requires you to be part of a TEAM.
  • There is no I or Y.O.U. in T.E.A.M.
  • You can’t lose what you don’t have.
  • You can’t compare Marks DPS to BM DPS and call it a loss.
  • All Hunters including Beast Mastery ones should always give 100%.
  • All Hunters including Beast Mastery should always look for areas to improve.
  • Minimums may be Requirements BUT we should always strive to do more than just what’s required.
  • No one should ever try and enforce their individual preferences on the general population as requirements. (This applies to hardcore progressives as well as casuals.)
  • If you’re preferences are that important, play with people with similar preferences.
  • Stop insisting that everyone should believe, like, or feel the same way you do. (Okay, this is a repeat, but I feel strongly about it.)

All of that being said I know that this  is only my opinion.  But I do think if we all can at least agree to my final 2 points, we’d all find this game much more enjoyable.

About the Author

Eddie “Brigwyn” Carrington is often known as being that crazy dwarf on Twitter. He's also a blogger, podcaster (Hosts Brigwyn's Corner, Co-host of Everything Blah! and of course Redneck Geek and Cajun Gamer with his good friend Andy "Daewin" Dino.