<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments for Brigwyn&#039;s Corner</title>
	<atom:link href="http://brigwyn.com/comments/feed/" rel="self" type="application/rss+xml" />
	<link>http://brigwyn.com</link>
	<description>Where Brig Goes To Ponder</description>
	<lastBuildDate>Thu, 26 Apr 2012 17:30:23 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.3.2</generator>
	<item>
		<title>Comment on Introducing a new Podcast &#8211; Brigwyn&#8217;s Corner by HGA Germasian</title>
		<link>http://brigwyn.com/2012/04/introducing-a-new-podcast-brigwyns-corner/comment-page-1/#comment-2656</link>
		<dc:creator>HGA Germasian</dc:creator>
		<pubDate>Thu, 26 Apr 2012 17:30:23 +0000</pubDate>
		<guid isPermaLink="false">http://brigwyn.com/?p=229#comment-2656</guid>
		<description>Hey there i&#039;d be interested in voicing some opinions, i actually used to run a live stream for most of the past and current mmo&#039;s. Let me know if i can help out.</description>
		<content:encoded><![CDATA[<p>Hey there i&#8217;d be interested in voicing some opinions, i actually used to run a live stream for most of the past and current mmo&#8217;s. Let me know if i can help out.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Introducing a new Podcast &#8211; Brigwyn&#8217;s Corner by HGA BreakingBad</title>
		<link>http://brigwyn.com/2012/04/introducing-a-new-podcast-brigwyns-corner/comment-page-1/#comment-2652</link>
		<dc:creator>HGA BreakingBad</dc:creator>
		<pubDate>Wed, 25 Apr 2012 19:22:38 +0000</pubDate>
		<guid isPermaLink="false">http://brigwyn.com/?p=229#comment-2652</guid>
		<description>Hey,
I would love to participate in your discussions/videos. Keep me in mind if you ever need someone to fill a spot.</description>
		<content:encoded><![CDATA[<p>Hey,<br />
I would love to participate in your discussions/videos. Keep me in mind if you ever need someone to fill a spot.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Star Wars The Old Republic 7 Day Free Trial &#8211; My Review by Nochecazador</title>
		<link>http://brigwyn.com/2012/04/star-wars-the-old-republic-7-day-free-trial-my-review/comment-page-1/#comment-2593</link>
		<dc:creator>Nochecazador</dc:creator>
		<pubDate>Wed, 18 Apr 2012 23:32:48 +0000</pubDate>
		<guid isPermaLink="false">http://brigwyn.com/?p=209#comment-2593</guid>
		<description>My half dollar:

I like the game. I like it more than WoW. If it was out when I was playing WoW before I would have left WoW for it. It&#039;s in my gaming DNA. I like immersion. I like feeling like my character is an extension of myself into the matrix of a game. WoW had and loss that feeling for me. 

I like that I can pick up SWTOR, play it for 30 minutes or hours on end and feel satisfied. I did not get that from WoW. I like that I don&#039;t have to group up to do every thing. Yes, there are quest that you need to group up to do, out level to do, or just skip all together. So SWTOR does have quest that need grouping to get the job done. The proof is in my mission log that is full of Heriocs I wanted to do but could not get a group together at the time to do. I moved on knowing I would return later. MY odd play hours make it even worst for me.

The character creation is very good. I agree with you there.

The distance for questing. Got news for ya. Luke walked part of the freaking dessert.Get over it. It&#039;s the Star Wars way. Only on certain planets, namely Hoth and Belsavis did I feel like travel was a burden. The size of most plant zones in SWTOR can encompass 2 -3 zones in other games. I just stop and smell the Jawas along the way. Perhaps this adds to the lonely feeling too.

I&#039;ve not done PVP. I most likely will at some point, but it&#039;s just not my cup of tea. I know WoW put a very bitter pill in my stomach for it.

As far as getting to the end of the game. This is where my thinking may vary greatly from yours. What is the end of a MMORPG? Is there suppose to be a finally? Is this suppose to be like Mario saves the Princess and now it&#039;s game over, you can repeat level 8 as much as you like now? Do our characters grow grey and old, soon retiring or finally suffering that ultimate death? Is the end game that last bounty? The largest one in the galaxy, once collected your set for life. I don&#039;t know. I do know I&#039;m not treating SWTOR like WoW, mostly a second job to get to a point to fight the big bad boss that is trying to destroy every thing. Everyone is not meant to do that.

Yes, I am looking for a game that is enjoyable and that I don&#039;t feel like I have to rush through to play what is considered, and really is, a game within the game. I&#039;m happy. It is the game I was looking for.</description>
		<content:encoded><![CDATA[<p>My half dollar:</p>
<p>I like the game. I like it more than WoW. If it was out when I was playing WoW before I would have left WoW for it. It&#8217;s in my gaming DNA. I like immersion. I like feeling like my character is an extension of myself into the matrix of a game. WoW had and loss that feeling for me. </p>
<p>I like that I can pick up SWTOR, play it for 30 minutes or hours on end and feel satisfied. I did not get that from WoW. I like that I don&#8217;t have to group up to do every thing. Yes, there are quest that you need to group up to do, out level to do, or just skip all together. So SWTOR does have quest that need grouping to get the job done. The proof is in my mission log that is full of Heriocs I wanted to do but could not get a group together at the time to do. I moved on knowing I would return later. MY odd play hours make it even worst for me.</p>
<p>The character creation is very good. I agree with you there.</p>
<p>The distance for questing. Got news for ya. Luke walked part of the freaking dessert.Get over it. It&#8217;s the Star Wars way. Only on certain planets, namely Hoth and Belsavis did I feel like travel was a burden. The size of most plant zones in SWTOR can encompass 2 -3 zones in other games. I just stop and smell the Jawas along the way. Perhaps this adds to the lonely feeling too.</p>
<p>I&#8217;ve not done PVP. I most likely will at some point, but it&#8217;s just not my cup of tea. I know WoW put a very bitter pill in my stomach for it.</p>
<p>As far as getting to the end of the game. This is where my thinking may vary greatly from yours. What is the end of a MMORPG? Is there suppose to be a finally? Is this suppose to be like Mario saves the Princess and now it&#8217;s game over, you can repeat level 8 as much as you like now? Do our characters grow grey and old, soon retiring or finally suffering that ultimate death? Is the end game that last bounty? The largest one in the galaxy, once collected your set for life. I don&#8217;t know. I do know I&#8217;m not treating SWTOR like WoW, mostly a second job to get to a point to fight the big bad boss that is trying to destroy every thing. Everyone is not meant to do that.</p>
<p>Yes, I am looking for a game that is enjoyable and that I don&#8217;t feel like I have to rush through to play what is considered, and really is, a game within the game. I&#8217;m happy. It is the game I was looking for.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Star Wars The Old Republic 7 Day Free Trial &#8211; My Review by Ryusei</title>
		<link>http://brigwyn.com/2012/04/star-wars-the-old-republic-7-day-free-trial-my-review/comment-page-1/#comment-2589</link>
		<dc:creator>Ryusei</dc:creator>
		<pubDate>Wed, 18 Apr 2012 17:14:51 +0000</pubDate>
		<guid isPermaLink="false">http://brigwyn.com/?p=209#comment-2589</guid>
		<description>Lemme give you a piece of advice. Don&#039;t ever try reviewing games professionally. If this is how you do it, it&#039;s not even worth the effort. This poor excuse for a &quot;review&quot; is a trainwreck. It picks up rehashed hyperbole and is full of factually false points (geared towards single player? You may have missed just how much content that requires more players there is. Actually, let&#039;s remove the &quot;may&quot;). 

But after all, what can one expect from someone that &quot;reviews&quot; a game with a 7 days trial?</description>
		<content:encoded><![CDATA[<p>Lemme give you a piece of advice. Don&#8217;t ever try reviewing games professionally. If this is how you do it, it&#8217;s not even worth the effort. This poor excuse for a &#8220;review&#8221; is a trainwreck. It picks up rehashed hyperbole and is full of factually false points (geared towards single player? You may have missed just how much content that requires more players there is. Actually, let&#8217;s remove the &#8220;may&#8221;). </p>
<p>But after all, what can one expect from someone that &#8220;reviews&#8221; a game with a 7 days trial?</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Excuse Me, I Think Your MMO Is Missing Something by Star Wars The Old Republic 7 Day Free Trial &#8211; My Review</title>
		<link>http://brigwyn.com/2012/01/excuse-me-i-think-your-mmo-is-missing-something/comment-page-1/#comment-2588</link>
		<dc:creator>Star Wars The Old Republic 7 Day Free Trial &#8211; My Review</dc:creator>
		<pubDate>Wed, 18 Apr 2012 17:05:27 +0000</pubDate>
		<guid isPermaLink="false">http://brigwyn.com/?p=84#comment-2588</guid>
		<description>[...] to be about.  (Well that&#8217;s my opinion anyways.)  I&#8217;ve mentioned here before that an MMO is about more than just my character&#8217;s adventure.  It&#8217;s an epic quest that requires a party to complete.  And if that Party Adventure feel [...]</description>
		<content:encoded><![CDATA[<p>[...] to be about.  (Well that&#8217;s my opinion anyways.)  I&#8217;ve mentioned here before that an MMO is about more than just my character&#8217;s adventure.  It&#8217;s an epic quest that requires a party to complete.  And if that Party Adventure feel [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Star Wars: The Old Republic Is The MMO For&#8230; by Star Wars The Old Republic 7 Day Free Trial &#8211; My Review</title>
		<link>http://brigwyn.com/2011/12/star-wars-the-old-republic-is-the-mmo-for/comment-page-1/#comment-2587</link>
		<dc:creator>Star Wars The Old Republic 7 Day Free Trial &#8211; My Review</dc:creator>
		<pubDate>Wed, 18 Apr 2012 17:03:09 +0000</pubDate>
		<guid isPermaLink="false">http://brigwyn.com/?p=79#comment-2587</guid>
		<description>[...] I know. You&#8217;re sitting there thinking, &#8220;Hey! You&#8217;ve aready reviewed SWTOR. What gives?&#8221; You&#8217;re right but many of you said I needed to play the game longer and [...]</description>
		<content:encoded><![CDATA[<p>[...] I know. You&#8217;re sitting there thinking, &#8220;Hey! You&#8217;ve aready reviewed SWTOR. What gives?&#8221; You&#8217;re right but many of you said I needed to play the game longer and [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Myth Busted: PCs Are Not Better Than Consoles by Quivermonky</title>
		<link>http://brigwyn.com/2012/02/myth-busted-pcs-are-not-better-than-consoles/comment-page-1/#comment-1268</link>
		<dc:creator>Quivermonky</dc:creator>
		<pubDate>Mon, 19 Mar 2012 19:25:49 +0000</pubDate>
		<guid isPermaLink="false">http://brigwyn.com/?p=108#comment-1268</guid>
		<description>First Id like to say that I am a graphic designer by trade and in the graphics comparison PC wins hands down.  The image is far more crisp and detailed than the X-Box counterpart.  
Second I have one fact that debunks all of your debunking, yes just one fact.
I can buy one good PC and upgrade it to &quot;high end&quot; for the cost of two or three consoles.  Yes this sounds more expensive but bear with me.  I can then take that single PC and play any game known to man with it.
That&#039;s right, ANY GAME, ANY CONSOLE, ANY CONTROLLER on my PC, no problem.  No console boasts the versatility or upgrade-ability of a PC.  In fact no console has anything better than a PC except cost and if you&#039;re a truly heavy gamer than cost will be about the same in the end too.
I do think that you did some excellent research and this is all excellent food for thought for any serous gamer, kudos!</description>
		<content:encoded><![CDATA[<p>First Id like to say that I am a graphic designer by trade and in the graphics comparison PC wins hands down.  The image is far more crisp and detailed than the X-Box counterpart.<br />
Second I have one fact that debunks all of your debunking, yes just one fact.<br />
I can buy one good PC and upgrade it to &#8220;high end&#8221; for the cost of two or three consoles.  Yes this sounds more expensive but bear with me.  I can then take that single PC and play any game known to man with it.<br />
That&#8217;s right, ANY GAME, ANY CONSOLE, ANY CONTROLLER on my PC, no problem.  No console boasts the versatility or upgrade-ability of a PC.  In fact no console has anything better than a PC except cost and if you&#8217;re a truly heavy gamer than cost will be about the same in the end too.<br />
I do think that you did some excellent research and this is all excellent food for thought for any serous gamer, kudos!</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Do You Still Walk Your Dinosaur? Then Why Play PC Games? by CNN</title>
		<link>http://brigwyn.com/2012/02/do-you-still-walk-your-dinosaur-then-why-play-pc-games/comment-page-1/#comment-807</link>
		<dc:creator>CNN</dc:creator>
		<pubDate>Sat, 10 Mar 2012 13:35:04 +0000</pubDate>
		<guid isPermaLink="false">http://brigwyn.com/?p=101#comment-807</guid>
		<description>Regarding history - my point merely was what even you confirm, that consoles are not some recent &quot;break-through&quot; design invention of our era (like tablets or mobiles) but pretty much existed with home computers since the very beginning. It was a reaction to your &quot;dinosaur&quot; term.</description>
		<content:encoded><![CDATA[<p>Regarding history &#8211; my point merely was what even you confirm, that consoles are not some recent &#8220;break-through&#8221; design invention of our era (like tablets or mobiles) but pretty much existed with home computers since the very beginning. It was a reaction to your &#8220;dinosaur&#8221; term.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Brig Ponders: A Lullabye for Life by Nochecazador</title>
		<link>http://brigwyn.com/2012/03/lullabye-for-life/comment-page-1/#comment-791</link>
		<dc:creator>Nochecazador</dc:creator>
		<pubDate>Thu, 08 Mar 2012 22:50:03 +0000</pubDate>
		<guid isPermaLink="false">http://brigwyn.com/?p=173#comment-791</guid>
		<description>Awesome. Very emotional.</description>
		<content:encoded><![CDATA[<p>Awesome. Very emotional.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Game Companies Must Be The Spawn of Sauron by Brigwyn</title>
		<link>http://brigwyn.com/2012/02/game-companies-must-be-the-spawn-of-sauron/comment-page-1/#comment-784</link>
		<dc:creator>Brigwyn</dc:creator>
		<pubDate>Thu, 08 Mar 2012 15:50:12 +0000</pubDate>
		<guid isPermaLink="false">http://brigwyn.com/?p=146#comment-784</guid>
		<description>That could be a valid point.  From what I undestand consoles only have about 2GB of usable RAM. However, like many PCs today the consoles seperate their graphical and computational processing into seperate chips.  

Also, many are running on console technology dating from 2005! An impressive thought when you look back at the advancements in gaming today compared to that time period.  

Seriously!! Look back at the PC and Console games of that time.  Now compare it today!  Now ask yourself, how many PC upgrades have you had to go through to achieve the graphic and playability you have today?  And consoles?

This is more my point! One cannot honestly blame the device for not being up to par but the developers!

In some ways I feel developers today have become complacent.  Relying on older game engines and compensating with bloated code.  We&#039;re not seeing the advancement and push that we once were.   

I blame this lack of innovation on platform fragmentation.  We&#039;re seeing it even more so as companies rush to provide games for tablets! A device specifically designed as a media consumption device. &lt;b&gt;NOT&lt;/b&gt; a gaming platform!!

However, you do give me pause and I must admit.  PCs today are more efficient than they were years ago. However, one thing has remained consistent, consoles host no more than parties of 20 or so at a time. 

That being said, how many are in a raid nowadays? 20? 10? 5?  All of these are manageable.  So maybe if everything is instanced or &lt;i&gt;&quot;Phased&quot;&lt;/i&gt; this also would be a non-issue.

Lot&#039;s of food for thought here Mike.  Thanks for that! :)</description>
		<content:encoded><![CDATA[<p>That could be a valid point.  From what I undestand consoles only have about 2GB of usable RAM. However, like many PCs today the consoles seperate their graphical and computational processing into seperate chips.  </p>
<p>Also, many are running on console technology dating from 2005! An impressive thought when you look back at the advancements in gaming today compared to that time period.  </p>
<p>Seriously!! Look back at the PC and Console games of that time.  Now compare it today!  Now ask yourself, how many PC upgrades have you had to go through to achieve the graphic and playability you have today?  And consoles?</p>
<p>This is more my point! One cannot honestly blame the device for not being up to par but the developers!</p>
<p>In some ways I feel developers today have become complacent.  Relying on older game engines and compensating with bloated code.  We&#8217;re not seeing the advancement and push that we once were.   </p>
<p>I blame this lack of innovation on platform fragmentation.  We&#8217;re seeing it even more so as companies rush to provide games for tablets! A device specifically designed as a media consumption device. <b>NOT</b> a gaming platform!!</p>
<p>However, you do give me pause and I must admit.  PCs today are more efficient than they were years ago. However, one thing has remained consistent, consoles host no more than parties of 20 or so at a time. </p>
<p>That being said, how many are in a raid nowadays? 20? 10? 5?  All of these are manageable.  So maybe if everything is instanced or <i>&#8220;Phased&#8221;</i> this also would be a non-issue.</p>
<p>Lot&#8217;s of food for thought here Mike.  Thanks for that! <img src='http://brigwyn.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
]]></content:encoded>
	</item>
</channel>
</rss>

