Xumio’s 3.1 Ulduar Survival Guide – Core Talents

Core Talents – these skills are vital to the success of a survival build.

Survival Talents:

Improved Tracking - 5% extra damage just for having ANY hunter specific tracking up.

Trap Mastery – Increases damage done by Traps and Black Arrow.

Survival Instincts – 4% crit to Explosive Shot and Steady Shot.

TnT – 6% increased damage done by Explosive Shot, Immolation Trap and Explosive Trap. The 3 second stun has been removed from this talent along with the 9% crit to Explosive Shot. It also does not refresh Immolation Trap regardless of what you see written in patch notes.

Lock and Load – 2 free Explosive Shot from ticks of Black Arrow or Immolation Trap ticks (6%) or Frost/Freezing Trap activation (100%). Serpent sting no longer procs Lock and Load.

Noxious Stings – 3% more overall damage for having Serpent Sting active on a target.

2/3 Expose Weakness - Increases your AP by 25% of your Agility whenever you crit. More than 2 points are not necessary unless your crit rating is very low.

Resourcefulness – This talent reduces the cooldown on traps and Black Arrow. Since Black Arrow increases your damage by 6% while active as well as functions to proc Lock and Load, you will want Black Arrow active as much as possible.

Black Arrow – This is a new shot which deals Shadow Damage over 15 seconds and will be the main source of Lock and Load procs. Black Arrow also provides a 6% increased damage buff while it is active on a target which stacks with the 3% bonus from Noxious Stings if you also have Serpent Sting active.

Hunting Party – This is now a 3 point talent that increases your Agility by 1% per point as well as provides the Replenishment buff on your Explosive and Steady Shot crits.

Master Tactician – 10% chance to proc 2/4/6/8/10% crit for 8 seconds. With the increased uptime on this it averages out to 6-7% crit over the course of a long fight.

Survivalist/Hunter vs. WildSurvivalist increases your Stamina by 2/4/6/8/10% and Hunter vs. Wild gives you and your pet AP equal to 30% of your Stamina. The AP awarded scales only with +Stamina buffs not +Health buffs (Commanding Shout, Blood Pact).

Sniper Training – Increased damage to Steady, Aimed AND Explosive Shot on top of increased 15% crit chance for Kill Shot. This talent has been changed in 3.1 and no longer requires a 30 yard range but rather is now a buff that becomes active when you stand still for 6 seconds. The buff remains active for 15 seconds and refreshes every 6 seconds.

Explosive Shot – This is the backbone of the SV spec. It deals Fire damage, is not mitigated by armor, and is on a 6 second cooldown. Explosive Shot should be the main priority of your rotation over almost any other shot.


MM Talents:

Careful Aim – Increases your AP equal to 100% of your Intellect.

Lethal Shots/Mortal Shots – Increases your crit rating by 5% and critical strike bonus damage by 6/12/18/24/30% on all your special abilities (Auto Shot is not included).

Go For the Throat – Every time you crit this talent gives your pet 25 focus. With the lowered pet ability costs and extremely high crit rates in raids you will not need more than 1 point here.


BM Talents:

Improved Aspect of the Hawk - 10% chance to increase your attack speed by 3/6/9/12/15% for 12 seconds. Use this talent to help maintain haste capped Steady Shots.


PETS
Wolf pets will most likely be the top dps pets in 3.1 since Ferocious Howl will be changed to be hunter only and stack with Blessing of Might/etc. For more information check out this site:
Petopia (http://petopia.brashendeavors.net/)

About the Author

Eddie “Brigwyn” Carrington is often known as being that crazy dwarf on Twitter. He's also a blogger, podcaster (Hosts Brigwyn's Corner, Co-host of Everything Blah! and of course Redneck Geek and Cajun Gamer with his good friend Andy "Daewin" Dino.